UNO No Mercy Cards: The Full Deck List, Explained
UNO Show ‘Em No Mercy runs a much fatter deck than classic UNO — 168 cards instead of 108 — packed with stacking draw cards, Discard All, Skip Everyone and four kinds of wild. Here is every card, what it does and how many are in play. Then play it free online and use them.
How many cards are in UNO No Mercy?
The online deck has 168 cards: 80 number cards, 64 coloured action cards and 24 wilds.
| Card | Colours | Count |
|---|---|---|
| Number cards 0–9 | Red, blue, green, yellow | 80 (2 of each number per colour) |
| Skip | All 4 colours | 12 |
| Reverse | All 4 colours | 12 |
| Draw Two (+2) | All 4 colours | 12 |
| Draw Four (+4) | All 4 colours | 8 |
| Discard All | All 4 colours | 12 |
| Skip Everyone | All 4 colours | 8 |
| Wild Reverse Draw 4 | Wild | 8 |
| Wild Draw 6 | Wild | 4 |
| Wild Draw 10 | Wild | 4 |
| Wild Colour Roulette | Wild | 8 |
Number cards (0–9)
Two of every number in each of the four colours — 0 through 9, red, blue, green and yellow. They do nothing special, but they score their face value and they are what you duck behind when the draw pile is getting ugly. A 7 is never just a number: playing it swaps your whole hand.
Coloured action cards
| Card | What it does |
|---|---|
| Draw Two (+2) | The next player draws 2 and loses their turn. Stackable — answer it with an equal or higher draw card. |
| Draw Four (+4) | Coloured (not wild): the next player draws 4 and is skipped. Also stackable. |
| Skip | The next player misses their turn. |
| Reverse | Direction of play reverses. With two players it acts like a Skip. |
| Discard All | Throw away every card in your hand that matches this card’s colour — one card can clear four or five. |
| Skip Everyone | Skip all the other players and take another turn immediately. |
Wild cards
| Card | What it does |
|---|---|
| Wild Draw 10 | The biggest punisher in the deck: the next player draws 10 and is skipped. Stack it back if you can match it. |
| Wild Draw 6 | The next player draws 6 and is skipped. |
| Wild Reverse Draw 4 | Reverses direction, then the first player in the new direction draws 4 and is skipped. |
| Wild Colour Roulette | The next player calls a colour, then reveals cards from the draw pile one at a time until they hit it. They keep every card they revealed (wilds don’t count) and lose their turn. |
How stacking works
- Someone plays a draw card — +2, +4, +6 or +10. The next player has two choices: take the pile, or beat it.
- To beat it, play a draw card of equal or higher value. Colour does not have to match if you are answering a wild.
- The pile keeps growing until someone cannot answer. That player draws the combined total and loses their turn.
- A +10 answered by a +10, answered by a Wild Reverse Draw 4 — that is how hands hit 25 cards and the mercy rule kicks in.
The 7-swap and 0-pass
7’s Swap
Playing any 7 forces you to swap your entire hand with one opponent of your choice. It is the escape hatch when you are sitting on 15 cards — and the weapon when someone else is.
0’s Pass
Playing any 0 makes everyone pass their whole hand to the next player in the current direction of play — including you. Chains of 0s shuffle the entire table.
Scoring follows the cards: numbers are face value, coloured actions 20, wilds 50, plus 250 for every player you knock out. First to 1000 wins the match — full scoring rules here.
UNO No Mercy Cards FAQ
How many cards are in UNO No Mercy?
The deck used online has 168 cards: 80 number cards, 64 coloured action cards and 24 wilds. That is far more than the 108-card classic UNO deck, because No Mercy adds Discard All, Skip Everyone, coloured Draw Fours and the heavy wilds.
What wild cards are in UNO No Mercy?
Wild Reverse Draw 4 (reverses direction, then the next player in the new direction draws 4 and is skipped), Wild Draw 6, Wild Draw 10, and Wild Colour Roulette (the next player names a colour and keeps drawing until they hit it).
Can draw cards be stacked?
Yes — that is the core rule. Answer a +2, +4, +6 or +10 with a draw card of equal or higher value. The stack keeps growing until somebody cannot beat it; that player draws the combined total and loses their turn.
What does the Discard All card do?
Playing Discard All makes you throw away every card in your hand that matches its colour — a fast way to drop four or five cards at once and stay clear of the 25-card mercy line.
What do the 7 and 0 cards do?
Playing a 7 forces you to swap your entire hand with an opponent of your choice. Playing a 0 makes every player pass their whole hand to the next player in the current direction of play.